![]() ![]() On your left camera go to Culling Mask and untick 'right'. On your right quad, create a new layer called left and select the right layer. ![]() On your left quad, create a new layer called left and select the left layer. To view a 3D image floating in space then create a quad, duplicate it, drag your left image onto one quad and your right image onto the other quad. You can uncheck all the things that you don't want to see in the demo. The player in this demo is essentially the same as the Unity default first person player - except it has two cameras (so two eyes) and a script to access the sensors in your phone to move the cameras around. Ok, now you can try using the Dive Unity Demo from here. You can control where the objects are in three dimensional space by typing in x (left-right) y (up-down) z (forward- backwards) coordinates, or just dragging with your mouse. You can add lights to light up the world.Īnd you can add objects such as quads (flat planes that you can drag photos onto). Go to Assets > Import Package > Character Controller and import it then drag and drop the First Person Controller into the scene and press play, then you have a body (that you can move around the plane with your keyboard) and a head (that you can move around with your mouse) and eyes as a single camera that you view the world through. If you add a plane and press play, then you will see the plane through the camera. ![]() If you press play, then you will just see blue. If you start a new project then what you will see is that there is a camera floating in space. You can download the free version of Unity at the Unity Website. It's a game engine used for making games (but it can also be used for other related things). Unity has some relationship to photography/video so you should have a headstart in terms of some concepts. My background is also somewhat in photography and I have also done some videos. Hi, yes I mean to view in Google Cardboard, I don't have a Rift, just a homemade Cardboard! ![]()
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