![]() There is a lot else that is wrong with this title things like the poorly designed UI, and a text that is often unreadable due to how small it is, but really there just isn't anything here to bother recommending. This is like an early teen that thinks dropping as many swear words and bloody bodies as they can into a game makes it mature. It kind of feels like a kid that tries to copy someone else's joke, and it just falls completely flat.įallout had swearing, gore, and dark situations, but it was always treated with some degree of seriousness, whether it was people's desperation, or just the general subplots that were memorable about people trying to survive. The story and game try to copy the dark humour of the Fallout series, but miss everything that made it good. Despite the inclusion of some stats, most are fairly useless - they give some slight accuracy or damage boosts, and the all-important walk-speed stat to try to preserve the gamer's sanity, but even maxed it is ridiculously slow. Sometimes the player will get some attacks off, kill everyone without taking any damage, or conversely a single attack can wound player, crippling them, and essentially marking the end of that run and needing a reload. An issue has to be pretty bad to be able to kill a game single-handedly, and the walk speed alone in this could do it, if it was not for the other issues present.Ĭombat is random, punishing, and has a huge variance. Frequently quests will have you backtracking across the map, therefore be prepared to spend inordinate amounts of time watching a character slowly stagger their way across the empty map over and over. Thrust into a huge map the player walks at what can best be described as a snail's pace reminiscent of Diablo. Have fun punching enemies while 10 of them shoot at the character with their slingshots and toilet plungers - both of those are serious weapons in this game by the way. The 'real' game sees the character with no stats, next to no life, can barely shoot, and so on. In the tutorial, unbeknownst to the player, the character is set at max level, so max stats across the board, life, speed and so on, along with late-game weapons and armour, it largely feels like a twin-stick shooter kind of game of stomping through enemies. ![]() Sadly, issues begin very quickly, from the long (and arguably necessary tutorial) that tries to shoehorn a host of controls best meant for a PC onto the PS4 controller, to a bad setup of what this is going to be like. taking the role of a nameless mother who her kid gets kidnapped, the quest for redemption across the apocalyptic wasteland is always an intriguing choice to get the party started. From bad UI issues, horrendous gameplay decisions, and just overall inconsistency, it has been a while since a disaster like this has graced the consoles. One of the easiest ways to tell if you might be remotely interested in this is if dialogue boxes like 'Get him!!!!!11111!!!1!' or the chronic use of swear words to be edgy comes off as cool, or too try-hard. ![]() The Last Resort aspect of Dustwind sees the focus placed firmly on the single player experience with new controls and reworked UI for a great console experience.It doesn't take long playing Dustwind: The Last Resort to realize it has serious consistency and direction problems. ![]() You’ll also need to use the environment to your advantage, tricking and flanking your enemies, and making the most of any traps that are out there. You’ll also have to make quick tactical decisions if you want to survive – sneaking, aiming for bodyparts, using varied weapons and ammo, driving vehicles and deploying turrets and barricades. You’ll be found collecting weapons and gear, developing your character based on your gameplay preferences, and become a leading figure in the darkest of times! The emotional story campaign that brings together Dustwind will lead you through 16 intense missions, with each one raising the stakes higher than the last one. You see, during this adventure, it will occur to you that it’s not only your own fate that is at stake but much, much more… Throughout Dustwind you’ll need to be on your toes, acting not just carefully, but cleverly. ![]()
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